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 Weapon/Supplies/Equipment/Item Masterlist! Help make it grow!

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Ray
Founder
Founder
Ray


Number of posts : 839
Age : 31
Location : Marotropolis
RP Exp : 344
Registration date : 2008-05-25

Character Stats
RP Level:
Weapon/Supplies/Equipment/Item Masterlist! Help make it grow! Left_bar_bleue14/50Weapon/Supplies/Equipment/Item Masterlist! Help make it grow! Empty_bar_bleue  (14/50)
Exp: 12170/13000
Gold: 9550

Weapon/Supplies/Equipment/Item Masterlist! Help make it grow! Empty
PostSubject: Weapon/Supplies/Equipment/Item Masterlist! Help make it grow!   Weapon/Supplies/Equipment/Item Masterlist! Help make it grow! Icon_minitimeWed Aug 27, 2008 6:17 pm

~The Weapons/Supplies/Equipment/Item~

Any Time you Role Play about coming across Weapons, Supplies, or Equipment fill it out here to share with your fellow Maroon players!! That way they will know what its properties are!

Code:
Attk:
Weight:
Def:
Description:

An Admin will copy/paste your idea from this discussion topic and add it to the 'MasterList'! Then they will add a level requirement and gold value to it! So others can use it!
ALLideas can just be posted here.



Hint: Use Ctrl+f to find what you're looking for easier
---------------
WEAPONS:
---------------



--------------------------------------
Ranger/Archery/Hunter Weapons
--------------------------------------

Shuriken
Attk: 12
Weight: 3
Def: 1
Gold: 20gp/10 Shuriken
Lvl Requirement: 1

Wooden Bow
Attk: 20
Weight: 15
Def: 5
Special Abilities: N/A
Gold: 20
Lvl Requirement: 1

Throwing Knife
Attk: 15
Weight: 5
Def: 5
Special Abilities: One use only.
Gold: 25gp/6 Knives
Lvl requirement: 1

WoodenCrossbow
Attk: 50
Weight: 25
Def: 10
Special Abilities: N/A
Gold: 90
Lvl Requirement: 2

Standard Bow
Attk: 30
Weight: 25
Def: 9
Special Abiltities: N/A
Gold: 40
Lvl Requirement: 2

Elven Bow
Attk: 50
Weight: 20
Def: 20
Special Ability: N/A
Gold: 80
Lvl Requirement: 4

Standard Crossbow
Attk: 70
Weight: 50
Def: 20
Special Abilties: N/A
Gold: 140
Lvl Requirement: 3

Iron Bow
Attk: 50
Weight: 40
Def: 20
Special Abilities: N/A
Gold: 60
Lvl Requirement: 4

Ivory Bow
Attk: 75
Weight: 55
Def: 25
Special Abilities: N/A
Gold: 120
Lvl Requirements: 6

Iron Crossbow
Attk: 80
Weight:70
Def: 30
Special Abilities: N/A
Gold: 160
Lvl Requirement: 5

Bow of Fire
Attack: 100
Weight: 45
Def: 35
Special Abilities: Has the ability to burst into flames. Used as a fire club. Also ignites your arrows.
Gold: 300
Lvl Requirements: 7

Bow of Ice
Attack: 100
Weight: 45
Def: 35
Special Abilities: Has the ability to freeze enemies for a period of time. Used as an ice club. Also transfers the freezing powers to your arrows.
Gold: 300
Lvl Requirements: 7

Bow of Lightning
Attack: 100
Weight: 45
Def: 35
Special Abilities: Has the ability to shock your opponents with electricity. Used as a club. Also can electrify your arrows to shock your targets.
Gold: 300
Lvl Requirements: 7


Hand Gun
Attk: 15
Weight: 5
Def: 2
Special Ablities: N/A
Gold: 20
Lvl Requirement: 1

Pistol
Attk: 30
Weight: 10
Def: 1
Special Abilities: N/A
Gold: 60
Lvl Requirement: 1

Double-barreled Shotgun
Attk: 45
Weight: 25
Def: 10
Special Abilities: Blasts locks and doors open, can be used for fishing.
Gold: 350
Lvl Requirement: 4

Pump-Action Shotgun
Attk: 50
Weight: 15
Def: 20
Special Abilities: It's a shotgun.
Gold: 400
Lvl Requirement: 5

Standard Sniper Rifle
Attk: 50
Weight: 30
Def: 2
Special Abilities: Accuracy: 30+%
Gold: 600
Lvl Requirement: 8

Bazooka
Attk: 300
Weight: 100
Def: 20
Special Abilities: It makes a very loud boom, however it can only carry 1 shot at a time.
Gold: 1000
Lvl Requirement: 10

-----------------
Knives/blades
-----------------

Knife
Attk: 5
Weight: 1
Def: 3
Special Abiltity: This lightwight weapon allows extra agility and speed.
Gold: 15
Lvl Requirement: 1

Dagger
Attk: 10
Weight: 7
Def: 5
Special Ability: N/A
Gold: 20
Lvl Requirement: 2

Assasin's Blade
Attk: 6
Weight: 1
Def: 1
Special Ability: Speed +30%
Gold: 30
Level Requirement: 3

Short Sword
Attk: 18
Weight: 15
Def: 12
Special Ability: N/A
Gold: 30
Lvl Requirement: 1

Wooden Sword
Attk: 10
Weight: 10
Def: 4
Special Ability: has a 1% chance to call upon a fierce forest beast
Gold: 50
Lvl Requirement: 1

Dirk
Attk: 15
Weight: 7
Def: 2
Special Ability: Can be thrown with an Attk of 30, but that would be the last use unless that strike kills foe.
Gold: 40
Lvl Requirement: 1

Iron Sword
Attk: 20
Weight: 15
Def: 8
Special Ability: N/A
Gold: 40
Lvl Requirement: 1

Steel Sword
Attk: 40
Weight: 25
Def: 20
Special Ability: N/A
Gold: 100
Lvl Requirement: 3


Scimitar
Attk: 25
Weight: 20
Def: 15
Special Ability: N/A
Gold: 75
Lvl Requirement: 2

Iron Scimitar
Attk: 45
Weight: 35
Def: 25
Special Ability: N/A
Gold: 130
Lvl Requirement: 3

Rapier
Attk: 15
Weight: 6
Def: 7
Special ability: Has a 15% critical rate
Gold: 60
Lvl Requirement: 2

Iron Rapier
Attk: 30
Weight: 14
Def: 8
Special Ability: Has a 15% Critical Rate
Gold: 120
Lvl Requirement: 3

Katana
Attk: 35
Weight: 15
Def: 10
Special Ability: N/A
Gold: 130
Lvl Requirement: 4

Claymore
Attk: 60
Weight: 40
Def: 20
Special Ability: N/A
Gold: 80
Lvl Requirement: 2

Two-Handed Longsword
Attk: 70
Weight: 50
Def: 35
Special Ability: N/A
Gold: 175

------------------------
Lances/Spears
------------------------

Standard Iron Spear
Attk: 20
Weight: 8
Def: 1
Special Ability: N/A
Gold: 25
Lvl Requirement: 1

Standard Iron Lance
Attk: 25
Weight: 15
Def: 4
Special Ability: N/A
Gold: 30
Lvl Requirement: 2

Standard Steel Spear
Attk: 30
Weight: 12
Def: 6
Special Ability: N/A
Gold: 60
Lvl Requirement: 2

Standard Steel Lance
Attk: 35
Weight: 40
Def: 9
Special Abiltiy: N/A
Gold: 75
Lvl Requirement: 3

Standard Iron Javelin
Attk: 10
Weight: 3
Def: 1
Special Ability: Since they are meant for throwing the can be thrown farther than a spear or lance.
Gold: 20
Lvl Requirement: 2

Standard Steel Javelin
Attk: 20
Weight:4
Def: 3
Special Abiltity: Since they are meant for throwing the can be thrown farther than a spear or lance.
Gold: 30
Lvl Requirement: 3

Heroic Spear
Attk: 50
Weight: 20
Def: 20
Special Ability: Allows an extra special during one battle
Gold: 200
Lvl Requirement: 7

Lance of the Beast
Attk:85
Weight: 60
Def: 20
Special Abilities: Attk goes up by 30 when facing beastly creatures
Gold: 300
Lvl Requirement: 7


Maroon Javelin
Attk: 30
Weight: 15
Def: 30
Special Abilties: During battle you may use a spell called Maroon Strike: Purplish flames erupt out of the javelin and engulf your enemy, in reality it is a very weak attk
Gold: 250
Lvl Requirement: 10

Chaotic Lance
Attk: 100
Weight: 75
Def: 50
Special Ability: It was a lance used from Hiziki. It still emits the power of Chaos that he used. And it can create a powerful blast of fire, more powerful than a normal fire attack.
Gold: 1000
Lvl Requirement: 13

----------------
Stave/Magics
------------------

Wooden Staff
Attk: 5
Mag(magic): 10
Weight: 5
Def: 3
Special Ability: N/A
Gold: 10
Lvl Requirement: 1

Quarterstaff
Attk: 15
Mag: 0
Weight: 10
Def: 10
Special Ability: N/A
Gold: 25
Lvl Requirement: 3

Book of Fire
Attk: 4
Mag: 15
Weight: 2
Def: 1
Special Ability: Allows the user to use Fire related spells and magic
Gold: 50
Lvl Requirement: 1

Book of Wind
Attk: 4
Mag: 15
Weight: 2
Def: 1
Special Ability: Allows the user to use Wind related spells and magic
Gold: 50
Lvl Requirement: 1

Book of Water
Attk: 4
Mag: 15
Weight: 2
Def: 1
Special Ability: Allows the user to use Water related spells and magic
Gold: 50
Lvl Requirement: 1

Book of Earth
Attk: 4
Mag: 15
Weight: 2
Def: 1
Special Ability: Allows the user to use Earth related spells and magic
Gold: 50
Lvl Requirement 1

Book of Chaos
Attk: 10
Mag: 30
Weight: 7
Def: 1
Special Ability: Allows the user to use Chaos related spells and magic. However Chaotic energy uses more magic power/mana than any other element
Lvl Requirement: 5
Gold: 500

--------------
Explosives
---------------

Smoke Bomb
Attk: 3
Weight: 2
Def: 0
Special Ability: Creates a cloud of smoke that can be used to distract an opponent, or annoy others.
Gold: 10
Lvl Requirement: 2

Standard Bomb
Attk: 35
Weight: 4
Def: 1
Special Ability: Creates an explosion with a 4 feet radius. Watch where you throw
Gold: 50
Lvl Requirement: 2

S.L.A.M.
Attk: 40
Weight: 4
Def: 0
Special Ability: Is triggered by a laser trip-wire, if seen can be detonated by a ranged weapon without personal damage.
Gold: 60
Lvl Requirement: 5

Standard Mine
Attk: 30
Weight: 3
Def: 0
Special Ability: Can be buried into the ground. When someone steps on it it blows up.
Gold: 75
Lvl Requirement: 3


Last edited by Ray on Tue Aug 11, 2009 5:22 pm; edited 3 times in total
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https://worldofmaroon.rpg-board.net
Ray
Founder
Founder
Ray


Number of posts : 839
Age : 31
Location : Marotropolis
RP Exp : 344
Registration date : 2008-05-25

Character Stats
RP Level:
Weapon/Supplies/Equipment/Item Masterlist! Help make it grow! Left_bar_bleue14/50Weapon/Supplies/Equipment/Item Masterlist! Help make it grow! Empty_bar_bleue  (14/50)
Exp: 12170/13000
Gold: 9550

Weapon/Supplies/Equipment/Item Masterlist! Help make it grow! Empty
PostSubject: Re: Weapon/Supplies/Equipment/Item Masterlist! Help make it grow!   Weapon/Supplies/Equipment/Item Masterlist! Help make it grow! Icon_minitimeTue Aug 11, 2009 5:20 pm

---------------
EQUIPMENT
---------------


------------------
Headgear
-----------------

Wooden Helm
Attk: 2
Weight: 6
Def: 5
Special Ability: N/A
Gold: 10
Lvl: 1

Iron Helm
Attk: 5
Weight: 7
Def: 10
Special Ability: N/A
Gold: 20
Lvl: 2

Baseball Hat
Attk: 0
Weight: 2
Def: 2
Special Ability: Makes you look REALLY REALLY COOL!!! It also is a collectable item
Gold: 50
Lvl: 2

Winter Cap
Attk: 2
Weight: 2
Def: 3
Special Ability: Resistance against Cold=20%+
Gold: 30
Lvl: 1

Elven Bandana
Attk: 0
Weight: 1
Def: 8
Special Ability: Raises Speed by 10% and Magic power by 15%
Gold: 25
Lvl: 3

Wooden Mask
Attk: 3
Weight: 2
Def: 13
Special Ability: N/A
Gold: 20
lvl: 2

Iron Mask
Attk: 10
Weight: 15
Def: 20
Special Ability: N/A
Gold: 30
Lvl: 4

Pirate Hat
attk: 1
weight: 2
def: 0
special ability: makes you look like a pirate lol
gold: 10
lvl req: 1

-----------------------------------
Shirts, tops, and chest Gear
----------------------------------

Leather Jacket
Attk: 2
Weight: 3
Def: 7
Special Ability: N/A
Gold: 15
Lvl Requirement: 1

Wooden Chest Plate
Attk: 5
Weight: 12
Def: 10
Special Ability: N/A
Gold: 20
Lvl Requirement: 1

Long Sleeve Shirt
Attk: 0
Weight: 1
Def: 0
Special Ability: Magic Resistance: 20%+
Gold: 10
Lvl Requirement: 1

Cloak
Attk: 5
Weight: 10
Def: 8
Special Ability: Evasiveness 15%
Gold: 30
Lvl Requirement: 2

WoodenShoulder Plates
Attk: 4
Weight: 6
Def: 7
Special Ability: N/A
Gold: 15 each (each right/left shoulder plates sold seperately)
Lvl Requirement: 1

Red Shirt
attk: 2
weight: 2
def: 4
special ability: doesnt allow enimies or allies to see that you have been hit and are bleeding. keeps allies hopes up
Gold: T-shirt: 50 Long Sleeve: 75
lvl requirement: 3


-----------------------------
Accesories
----------------------

Speed Ring
Attk: 1/2
Def: 1
Weight: 1
Special Ability: Raises speed by 20%
Gold: 50
Lvl Requirement: 2

Attk Ring
Attk: 1/2
Def: 1
Weight: 1
Special Ability: Raises attk by 20%
Gold: 50
Lvl Requirement: 2

Def Ring
Attk: 1/2
Def: 1
Weight: 1
Special Ability: Raises def by 20%
Gold: 50
Lvl Requirement: 2

Magic Power Ring
Attk: 1/2
Def: 1
Weight: 1
Special Ability: Raises magic's attk power by 20%
Gold: 50
Lvl Requirement: 2

Stamina Ring
Attk: 1/2
Def: 1
Weight: 1
Special Ability: Raises stamina (aka: Your Endurance) by 20%
Gold: 50
Lvl Requirement: 2

Magic Stamina Ring
Attk: 1/2
Def: 1
Weight: 1
Special Ability: Raises magic stamina (aka: The amount of magic you can use at a time before you pass out) by 20%
Gold: 50
Lvl Requirement: 2

Energy Storage Ring
Attk: 3
Def: 2
Weight: 2
Special Ability: stores energy you transfer into it for a later time when u may need it, up 2 30%
Gold: 75
Lvl Requirement: 2

Energy Storage Ring 2
Attk: 4
Def: 3
Weight: 2
Special Ability: stores energy you transfer into it for a later time when u may need it, can store up to 45% of ur total energy
Gold: 100
Lvl Requirement: 3

Silver NeckChain
attk: 3
mag: n/a
weight: 3
def: 2
special abil: Increases charm and shows richness (less vs. gold chain)
gold: 175
lvl req: 2

Golden NeckChain
attk: 3
mag: n/a
weight: 4
def: 2
special abil: increases charm and shows richness
gold: 200
lvl req: 2

------------------------------
Pants and Legging Gear
------------------------------


Leather Pants
Attk: 1
Weight: 2
Def: 3
Special Ability: N/A
Gold: 10
Lvl Requirement: 1

Kimono
Attk: 0
Weight: 1
Def: 0
Special Ability: Increases Speed 35%
Gold: 25
Lvl Requirement: 1

Wooden Thigh Plates
Attk: 6
Weight: 4
Def: 7
Special Ability: N/A
Gold: 10 each
Lvl Requirement: 1

Wooden Shin Guards
Attk: 3
Weight: 2
Def: 3
Special Ability: N/A
Gold: 5 each
Lvl Requirement:1

Jeans
Attk: 8
Weight: 3
Def: 7
Special Ability: Magic Resistance: 15%+
Gold: 20
Lvl Requirement: 2

Black Wool Pants
attk: 0
mag: n/a
weight: 4
def: 0
special ability: keep your legs warm in winter/cold conditions
gold: 20
lvl req: 1


-----------------------------
Shoe Gear
--------------------

Wooden Sandals
Attk: 5
Def: 5
Weight: 5
Special Ability: Protects your feet from the hard ground (warning: You may get a few splinters injected into your foot from time to time)
Gold: 15 (for a pair) ((10 for 1 sandal))
Lvl Requirement: 1

Brown Leather boots
Attk: 7
Def: 18
Weight: 10
Special Ability: N/A
Gold: For pair: 35 For 1: 20
Lvl Requirement: 2

Magasins
Attk: 1
Def: 1
Weight: 1
Special ability: Raises speed by 20%
Gold: For pair: 25 For 1: 12
Lvl Requirement: 1


----------------------
Gloves
-----------------------

Wooden Plated Gloves
Attk: 2
Def: 5
Weight: 4
Special Ability: N/A
Gold: 15
Lvl Requirement: 1

Iron Plated Gloves
Attk: 7
Def: 15
Weight: 10
Special Ability: N/A
Gold: 30
Lvl Requirement: 2

Steel Plated Gloves
Attk: 20
Def: 30
Weight: 25
Special Ability: N/A
Gold: 60
Lvl Requirement: 3

Noobie Gloves
Attk: 10
Def: 10
Weight: 10
Special Ability: Speed +10%
Gold: 20
Lvl Requirement: 1

Wool Gloves
Attk: 3
Def: 5
Weight: 2
Special Ability: Def against the Cold +30%
Gold: 20
Lvl Requirement: 2

sticky gloves
attk: 3
mag: n/a
weight: 1
def: 2
spec abil: gives you stickiness to help hold on to certain things especially swords
gold: 20
lvl req: 2

magnetic gloves
attk: 4
mag: n/a
weight: 4
def: 3
spec abil: can attrack metal magnetic things such as swords nd daggars (great for retrieving a weapon)
gold: 50
lvl req: 2
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https://worldofmaroon.rpg-board.net
Ray
Founder
Founder
Ray


Number of posts : 839
Age : 31
Location : Marotropolis
RP Exp : 344
Registration date : 2008-05-25

Character Stats
RP Level:
Weapon/Supplies/Equipment/Item Masterlist! Help make it grow! Left_bar_bleue14/50Weapon/Supplies/Equipment/Item Masterlist! Help make it grow! Empty_bar_bleue  (14/50)
Exp: 12170/13000
Gold: 9550

Weapon/Supplies/Equipment/Item Masterlist! Help make it grow! Empty
PostSubject: Re: Weapon/Supplies/Equipment/Item Masterlist! Help make it grow!   Weapon/Supplies/Equipment/Item Masterlist! Help make it grow! Icon_minitimeTue Aug 11, 2009 5:22 pm


---------------
SUPPLIES/ITEMS
---------------


Healing Herb
Recovers 10 HP
Gold: 5
Lvl 1

Recovery Herb
Recovers Stamina by 20
Gold: 10
Lvl 1

Curing Herb
Cures Poison
Gold: 5
Lvl 1

Phoenix Down
Revives an unconcious member and Restores all their Energy/HP
Gold: 50
Lvl: 3
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