Cashier: For those who are patient enough to use magic, here you can find your equipment. Weapons with magic properties normally have Special abilities, but they also increase your magic power.
Wooden Staff
Attk: 5
Mag(magic): 10
Weight: 5
Def: 3
Special Ability: N/A
Gold: 10
Lvl Requirement: 1
Quarterstaff
Attk: 15
Mag: 0
Weight: 10
Def: 10
Special Ability: N/A
Gold: 25
Lvl Requirement: 3
Book of Fire
Attk: 4
Mag: 15
Weight: 2
Def: 1
Special Ability: Allows the user to use Fire related spells and magic
Gold: 50
Lvl Requirement: 1
Book of Wind
Attk: 4
Mag: 15
Weight: 2
Def: 1
Special Ability: Allows the user to use Wind related spells and magic
Gold: 50
Lvl Requirement: 1
Book of Water
Attk: 4
Mag: 15
Weight: 2
Def: 1
Special Ability: Allows the user to use Water related spells and magic
Gold: 50
Lvl Requirement: 1
Book of Earth
Attk: 4
Mag: 15
Weight: 2
Def: 1
Special Ability: Allows the user to use Earth related spells and magic
Gold: 50
Lvl Requirement 1
Book of Chaos
Attk: 10
Mag: 30
Weight: 7
Def: 1
Special Ability: Allows the user to use Chaos related spells and magic. However Chaotic energy uses more magic power/mana than any other element
Lvl Requirement: 5
Gold: 500
Book of Ninjutsu
Attk: 20
Mag: 30
Weight: 7
Def: 1
Special Ability: This book is a guide to all ninjutsu. The user of this book can only learn from it and can not use an ability at will unless they have personally trained to use the technique. (Note: This is NOT NINJAGEEKS abilities)
Lvl Requirement: 7
Gold: 700